// Copyright 2009 University of Otago. All rights reserved.
//
-#import <Cocoa/Cocoa.h>
+@class JoystickController;
-@interface Target : NSObject {
- BOOL running;
- BOOL isContinuous;
- double inputValue;
-}
+@interface Target : NSObject
-@property(readwrite) BOOL running;
-@property(readonly) BOOL isContinuous;
-@property(readwrite) double inputValue;
--(void) trigger: (JoystickController *)jc;
--(void) untrigger: (JoystickController *)jc;
+@property (nonatomic, assign) float magnitude;
+@property (nonatomic, assign) BOOL running;
+@property (nonatomic, readonly) BOOL isContinuous;
+
+- (void)trigger;
+- (void)untrigger;
- (BOOL)update:(JoystickController *)jc;
--(NSString*) stringify;
-+(Target*) unstringify: (NSString*) str withConfigList: (NSArray*) configs;
+
+- (NSDictionary *)serialize;
++ (Target *)targetDeserialize:(NSDictionary *)serialization
+ withConfigs:(NSArray *)configs;
++ (NSString *)serializationCode;
@end