#import "NJOutputMouseMove.h"
-#import "NJInputController.h"
+#import "NJDeviceController.h"
@implementation NJOutputMouseMove {
int sign;
return output;
}
-- (BOOL)update:(NJInputController *)jc {
+- (BOOL)update:(NJDeviceController *)jc {
if (fabsf(self.magnitude) < 0.01) {
sign = 0;
return NO; // dead zone