Clean up root folder.
[enjoyable.git] / NJOutputMouseMove.m
diff --git a/NJOutputMouseMove.m b/NJOutputMouseMove.m
deleted file mode 100644 (file)
index 884a3d3..0000000
+++ /dev/null
@@ -1,76 +0,0 @@
-//
-//  NJOutputMouseMove.m
-//  Enjoy
-//
-//  Created by Yifeng Huang on 7/26/12.
-//
-
-#import "NJOutputMouseMove.h"
-
-#import "NJDeviceController.h"
-
-@implementation NJOutputMouseMove
-
-+ (NSString *)serializationCode {
-    return @"mouse move";
-}
-
-- (NSDictionary *)serialize {
-    return @{ @"type": self.class.serializationCode,
-              @"axis": @(_axis),
-              @"speed": @(_speed),
-              };
-}
-
-+ (NJOutput *)outputDeserialize:(NSDictionary *)serialization
-                  withMappings:(NSArray *)mappings {
-    NJOutputMouseMove *output = [[NJOutputMouseMove alloc] init];
-    output.axis = [serialization[@"axis"] intValue];
-    output.speed = [serialization[@"speed"] floatValue];
-    if (!output.speed)
-        output.speed = 4;
-    return output;
-}
-
-- (BOOL)isContinuous {
-    return YES;
-}
-
-- (BOOL)update:(NJDeviceController *)jc {
-    if (self.magnitude < 0.05)
-        return NO; // dead zone
-    
-    CGFloat height = NSScreen.mainScreen.frame.size.height;
-    
-    float dx = 0.f, dy = 0.f;
-    switch (_axis) {
-        case 0:
-            dx = -self.magnitude * _speed;
-            break;
-        case 1:
-            dx = self.magnitude * _speed;
-            break;
-        case 2:
-            dy = -self.magnitude * _speed;
-            break;
-        case 3:
-            dy = self.magnitude * _speed;
-            break;
-    }
-    NSPoint mouseLoc = jc.mouseLoc;
-    mouseLoc.x += dx;
-    mouseLoc.y -= dy;
-    jc.mouseLoc = mouseLoc;
-    
-    CGEventRef move = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved,
-                                              CGPointMake(mouseLoc.x, height - mouseLoc.y),
-                                              0);
-    CGEventSetType(move, kCGEventMouseMoved);
-    CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, (int)dx);
-    CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, (int)dy);
-    CGEventPost(kCGHIDEventTap, move);
-    CFRelease(move);
-    return YES;
-}
-
-@end