#import <Cocoa/Cocoa.h>
@class JSAction;
-@interface Joystick : NSObject {
- int vendorId;
- int productId;
- int index;
- NSString* productName;
- IOHIDDeviceRef device;
- NSMutableArray* children;
- NSString* name;
-}
+@interface Joystick : NSObject
-@property(readwrite) int vendorId;
-@property(readwrite) int productId;
-@property(readwrite) int index;
-@property(readwrite, copy) NSString* productName;
-@property(readwrite) IOHIDDeviceRef device;
-@property(readonly) NSArray* children;
-@property(readonly) NSString* name;
+@property (assign) int vendorId;
+@property (assign) int productId;
+@property (assign) int index;
+@property (copy) NSString *productName;
+@property (assign) IOHIDDeviceRef device;
+@property (readonly) NSArray *children;
+@property (readonly) NSString *name;
-(void) populateActions;
--(void) invalidate;
-(id) handlerForEvent: (IOHIDValueRef) value;
-(id)initWithDevice: (IOHIDDeviceRef) newDevice;
-(JSAction*) actionForEvent: (IOHIDValueRef) value;