output.axis = [serialization[@"axis"] intValue];
output.speed = [serialization[@"speed"] floatValue];
if (!output.speed)
- output.speed = 4;
+ output.speed = 10;
return output;
}
return YES;
}
+#define CLAMP(a, l, h) MIN(h, MAX(a, l))
+
- (BOOL)update:(NJDeviceController *)jc {
if (self.magnitude < 0.05)
return NO; // dead zone
- CGFloat height = NSScreen.mainScreen.frame.size.height;
+ CGSize size = NSScreen.mainScreen.frame.size;
- float dx = 0.f, dy = 0.f;
+ CGFloat dx = 0, dy = 0;
switch (_axis) {
case 0:
dx = -self.magnitude * _speed;
break;
}
NSPoint mouseLoc = jc.mouseLoc;
- mouseLoc.x += dx;
- mouseLoc.y -= dy;
+ mouseLoc.x = CLAMP(mouseLoc.x + dx, 0, size.width - 1);
+ mouseLoc.y = CLAMP(mouseLoc.y - dy, 0, size.height - 1);
jc.mouseLoc = mouseLoc;
CGEventRef move = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved,
- CGPointMake(mouseLoc.x, height - mouseLoc.y),
+ CGPointMake(mouseLoc.x, size.height - mouseLoc.y),
0);
- CGEventSetType(move, kCGEventMouseMoved);
CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, (int)dx);
CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, (int)dy);
CGEventPost(kCGHIDEventTap, move);
+
+ if (CGEventSourceButtonState(kCGEventSourceStateHIDSystemState, kCGMouseButtonLeft)) {
+ CGEventSetType(move, kCGEventLeftMouseDragged);
+ CGEventSetIntegerValueField(move, kCGMouseEventButtonNumber, kCGMouseButtonLeft);
+ CGEventPost(kCGHIDEventTap, move);
+ }
+ if (CGEventSourceButtonState(kCGEventSourceStateHIDSystemState, kCGMouseButtonRight)) {
+ CGEventSetType(move, kCGEventRightMouseDragged);
+ CGEventSetIntegerValueField(move, kCGMouseEventButtonNumber, kCGMouseButtonRight);
+ CGEventPost(kCGHIDEventTap, move);
+ }
+ if (CGEventSourceButtonState(kCGEventSourceStateHIDSystemState, kCGMouseButtonCenter)) {
+ CGEventSetType(move, kCGEventOtherMouseDragged);
+ CGEventSetIntegerValueField(move, kCGMouseEventButtonNumber, kCGMouseButtonCenter);
+ CGEventPost(kCGHIDEventTap, move);
+ }
+
CFRelease(move);
return YES;
}