--- /dev/null
+//
+// NJOutputMouseMove.m
+// Enjoy
+//
+// Created by Yifeng Huang on 7/26/12.
+//
+
+#import "NJOutputMouseMove.h"
+
+#import "NJDeviceController.h"
+
+@implementation NJOutputMouseMove
+
++ (NSString *)serializationCode {
+ return @"mouse move";
+}
+
+- (NSDictionary *)serialize {
+ return @{ @"type": self.class.serializationCode,
+ @"axis": @(_axis),
+ @"speed": @(_speed),
+ };
+}
+
++ (NJOutput *)outputDeserialize:(NSDictionary *)serialization
+ withMappings:(NSArray *)mappings {
+ NJOutputMouseMove *output = [[NJOutputMouseMove alloc] init];
+ output.axis = [serialization[@"axis"] intValue];
+ output.speed = [serialization[@"speed"] floatValue];
+ if (!output.speed)
+ output.speed = 4;
+ return output;
+}
+
+- (BOOL)isContinuous {
+ return YES;
+}
+
+- (BOOL)update:(NJDeviceController *)jc {
+ if (self.magnitude < 0.05)
+ return NO; // dead zone
+
+ CGFloat height = NSScreen.mainScreen.frame.size.height;
+
+ float dx = 0.f, dy = 0.f;
+ switch (_axis) {
+ case 0:
+ dx = -self.magnitude * _speed;
+ break;
+ case 1:
+ dx = self.magnitude * _speed;
+ break;
+ case 2:
+ dy = -self.magnitude * _speed;
+ break;
+ case 3:
+ dy = self.magnitude * _speed;
+ break;
+ }
+ NSPoint mouseLoc = jc.mouseLoc;
+ mouseLoc.x += dx;
+ mouseLoc.y -= dy;
+ jc.mouseLoc = mouseLoc;
+
+ CGEventRef move = CGEventCreateMouseEvent(NULL, kCGEventMouseMoved,
+ CGPointMake(mouseLoc.x, height - mouseLoc.y),
+ 0);
+ CGEventSetType(move, kCGEventMouseMoved);
+ CGEventSetIntegerValueField(move, kCGMouseEventDeltaX, (int)dx);
+ CGEventSetIntegerValueField(move, kCGMouseEventDeltaY, (int)dy);
+ CGEventPost(kCGHIDEventTap, move);
+ CFRelease(move);
+ return YES;
+}
+
+@end