// // TargetMouseScroll.m // Enjoy // // Created by Yifeng Huang on 7/28/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // #import "TargetMouseScroll.h" @implementation TargetMouseScroll @synthesize howMuch; -(NSString*) stringify { return [[NSString alloc] initWithFormat: @"mscroll~%d", howMuch]; } +(TargetMouseScroll*) unstringifyImpl: (NSArray*) comps { NSParameterAssert([comps count] == 2); TargetMouseScroll* target = [[TargetMouseScroll alloc] init]; [target setHowMuch: [comps[1] integerValue]]; return target; } -(void) trigger: (JoystickController *)jc { CGEventRef scroll = CGEventCreateScrollWheelEvent(NULL, kCGScrollEventUnitLine, 1, [self howMuch]); CGEventPost(kCGHIDEventTap, scroll); CFRelease(scroll); } @end