// // TargetMouseScroll.m // Enjoy // // Created by Yifeng Huang on 7/28/12. // Copyright (c) 2012 __MyCompanyName__. All rights reserved. // #import "TargetMouseScroll.h" @implementation TargetMouseScroll @synthesize howMuch; + (NSString *)serializationCode { return @"mscroll"; } - (NSDictionary *)serialize { return @{ @"type": @"mscroll", @"howMuch": @(self.howMuch) }; } + (Target *)targetDeserialize:(NSDictionary *)serialization withConfigs:(NSArray *)configs { TargetMouseScroll *target = [[TargetMouseScroll alloc] init]; target.howMuch = [serialization[@"howMuch"] intValue]; return target; } -(void) trigger { CGEventRef scroll = CGEventCreateScrollWheelEvent(NULL, kCGScrollEventUnitLine, 1, self.howMuch); CGEventPost(kCGHIDEventTap, scroll); CFRelease(scroll); } @end