// // NJInputAnalog.m // Enjoy // // Created by Sam McCall on 5/05/09. // #define DEAD_ZONE 0.3 #import "NJInputAnalog.h" static float normalize(long p, long min, long max) { return 2 * (p - min) / (float)(max - min) - 1; } @implementation NJInputAnalog { float magnitude; long rawMin; long rawMax; } - (id)initWithIndex:(int)index rawMin:(long)rawMin_ rawMax:(long)rawMax_ { if ((self = [super init])) { self.name = [[NSString alloc] initWithFormat: @"Axis %d", index]; self.children = @[[[NJInput alloc] initWithName:@"Low" base:self], [[NJInput alloc] initWithName:@"High" base:self]]; rawMax = rawMax_; rawMin = rawMin_; } return self; } - (id)findSubInputForValue:(IOHIDValueRef)value { float mag = normalize(IOHIDValueGetIntegerValue(value), rawMin, rawMax); if (mag < -DEAD_ZONE) return self.children[0]; else if (mag > DEAD_ZONE) return self.children[1]; else return nil; } - (void)notifyEvent:(IOHIDValueRef)value { magnitude = normalize(IOHIDValueGetIntegerValue(value), rawMin, rawMax); [self.children[0] setMagnitude:fabsf(MIN(magnitude, 0))]; [self.children[1] setMagnitude:fabsf(MAX(magnitude, 0))]; [self.children[0] setActive:magnitude < -DEAD_ZONE]; [self.children[1] setActive:magnitude > DEAD_ZONE]; } - (float)magnitude { return magnitude; } @end