From: Joe Wreschnig Date: Sun, 21 Mar 2010 03:14:01 +0000 (-0700) Subject: Documentation updates. Version 1. X-Git-Url: https://git.yukkurigames.com/?a=commitdiff_plain;h=bcc629f4faa2e762fb9d8c92af7583497dc15e2a;p=python-bulletml.git Documentation updates. Version 1. --- diff --git a/MANIFEST.in b/MANIFEST.in index ea8405a..99bc158 100644 --- a/MANIFEST.in +++ b/MANIFEST.in @@ -2,4 +2,4 @@ include examples/*.xml include examples/*/*.xml include tests/*.py include README.txt - +include NEWS.txt diff --git a/NEWS.txt b/NEWS.txt new file mode 100644 index 0000000..b91eaa7 --- /dev/null +++ b/NEWS.txt @@ -0,0 +1,2 @@ +1 - 2010.03.20 + * Initial release. diff --git a/README.txt b/README.txt index b64221c..c7a1633 100644 --- a/README.txt +++ b/README.txt @@ -8,7 +8,10 @@ BulletML scripts in Python. All data structures in it are renderer-agnostic. In addition to the standard BulletML XML format, this module supports -an equivalent YAML format. +an equivalent YAML format. See bulletml.bulletyaml for more details. + +Finally, two simple collision routines are provided, bulletml.overlaps +for stationary circles and bulletml.collides for moving circles. A sample renderer for Pygame is included. diff --git a/bulletml/__init__.py b/bulletml/__init__.py index 2a825cd..c31dce7 100644 --- a/bulletml/__init__.py +++ b/bulletml/__init__.py @@ -38,7 +38,7 @@ from bulletml.parser import BulletML from bulletml.impl import Bullet from bulletml.collision import overlaps, collides -VERSION = (0, 1) +VERSION = (1,) VERSION_STRING = ".".join(map(str, VERSION)) __all__ = ["VERSION", "VERSION_STRING", "Bullet", "BulletML", diff --git a/setup.py b/setup.py index 5784907..842c7e4 100755 --- a/setup.py +++ b/setup.py @@ -105,7 +105,7 @@ class test_cmd(Command): if __name__ == "__main__": setup(cmdclass=dict( clean=clean, test=test_cmd, coverage=coverage_cmd, sdist=sdist), - name="python-bulletml", version="0.1", + name="python-bulletml", version="1", url="http://code.google.com/p/python-bulletml/", description="parse and run BulletML scripts", author="Joe Wreschnig", @@ -124,6 +124,9 @@ renderer-agnostic. In addition to the standard BulletML XML format, this module supports an equivalent YAML format. +Finally, two simple collision routines are provided, bulletml.overlaps +for stationary circles and bulletml.collides for moving circles. + A sample renderer for Pygame is included. More information is available at the BulletML homepage,