From: Joe Wreschnig Date: Fri, 19 Mar 2010 06:03:09 +0000 (-0700) Subject: Mention BulletYAML support. (Fixes issue #6) X-Git-Url: https://git.yukkurigames.com/?a=commitdiff_plain;h=8186eda32d3764ceb7b75fac65bd968f598c4ac8;p=python-bulletml.git Mention BulletYAML support. (Fixes issue #6) --- diff --git a/README.txt b/README.txt index cd2a6d4..238cce1 100644 --- a/README.txt +++ b/README.txt @@ -5,7 +5,12 @@ BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are -renderer-agnostic. A sample renderer for Pygame is included. +renderer-agnostic. + +In addition to the standard BulletML XML format, this module supports +an equivalent YAML format. + +A sample renderer for Pygame is included. More information is available at the BulletML homepage, http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the diff --git a/setup.py b/setup.py index db0e165..1b383c2 100755 --- a/setup.py +++ b/setup.py @@ -50,7 +50,12 @@ BulletML is the Bullet Markup Language. BulletML can describe the barrage of bullets in shooting games. (For example Progear, Psyvariar, Gigawing2, G DARIUS, XEVIOUS, ...) This module parses and executes BulletML scripts in Python. All data structures in it are -renderer-agnostic. A sample renderer for Pygame is included. +renderer-agnostic. + +In addition to the standard BulletML XML format, this module supports +an equivalent YAML format. + +A sample renderer for Pygame is included. More information is available at the BulletML homepage, http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html, or the