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Alternate rule for the Lich that preserves its ability in solitaire.
author
Joe Wreschnig
<joe.wreschnig@gmail.com>
Wed, 3 Sep 2014 12:59:36 +0000
(14:59 +0200)
committer
Joe Wreschnig
<joe.wreschnig@gmail.com>
Wed, 3 Sep 2014 12:59:36 +0000
(14:59 +0200)
variants.html
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diff --git
a/variants.html
b/variants.html
index 08085ff957145b301e9a35919fe69bd5260fd1eb..2ea7b4ef02185c443969d75c22be2cfd58003c5c 100644
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variants.html
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variants.html
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</li>
</ul>
<h1>Suggested Rules</h1>
+ <h2>Fear of the Lich</h2>
+ <p>
+ In the solitaire game, the Lich starts with one Fear token for
+ each adventurer beyond the first (and does not get an additional
+ token for three or more).
+ </p>
<h2>Tactical Retreat</h2>
<p>
During the equipment phase, the adventurer player may, as many