Automatically trigger/untrigger targets based on setting the 'running' property;...
authorJoe Wreschnig <joe.wreschnig@gmail.com>
Wed, 27 Feb 2013 17:28:05 +0000 (18:28 +0100)
committerJoe Wreschnig <joe.wreschnig@gmail.com>
Wed, 27 Feb 2013 17:28:05 +0000 (18:28 +0100)
commit51d43664909060e85c943c4d63cc3cff307ceb1d
tree425d80d670a33169ceb1ec5cfd19c9099239ae9b
parent724979785b445dcba8a9861c2531ae0308bdf40a
Automatically trigger/untrigger targets based on setting the 'running' property; set it directly from action activity state. Add action/target magnitudes, usually zero, except for analog sticks.
15 files changed:
JSAction.h
JSAction.m
JSActionAnalog.h
JSActionAnalog.m
JoystickController.h
JoystickController.m
SubAction.h
SubAction.m
Target.h
Target.m
TargetKeyboard.m
TargetMouseBtn.m
TargetMouseMove.m
TargetMouseScroll.m
TargetToggleMouseScope.m