X-Git-Url: https://git.yukkurigames.com/?a=blobdiff_plain;f=src%2Fdata%2Fshaders%2Fnoise.glsl;h=8deb27e81f6878911214df5142055f4cfb5e5db6;hb=77894cae974e5d2912a0451cac6c603f8656681f;hp=84944be0c380a0ccb1e74feff30133bdc0856916;hpb=d2962105772fbdc548118bd65cd5bb4934e66085;p=pwl6.git diff --git a/src/data/shaders/noise.glsl b/src/data/shaders/noise.glsl index 84944be..8deb27e 100644 --- a/src/data/shaders/noise.glsl +++ b/src/data/shaders/noise.glsl @@ -28,7 +28,7 @@ THE SOFTWARE. */ -precision highp float; +precision mediump float; vec2 mod289(vec2 x) { return x - floor(x * (1.0 / 289.0)) * 289.0;