Disable automatic termination when simulation is active. This is probably a good...
[enjoyable.git] / Other Sources / NJEvents.h
1 //
2 // NJEvents.h
3 // Enjoyable
4 //
5 // Created by Joe Wreschnig on 3/2/13.
6 //
7 //
8
9 #define NJEventMappingChanged @"com.yukkurigames.Enjoyable.MappingChanged"
10 #define NJEventMappingListChanged @"com.yukkurigames.Enjoyable.MappingListChanged"
11 #define NJEventSimulationStarted @"com.yukkurigames.Enjoyable.EventSimulationStarted"
12 #define NJEventSimulationStopped @"com.yukkurigames.Enjoyable.EventSimulationStopped"
13
14 #define NJMappingKey @"com.yukkurigames.Enjoyable.Mapping"
15 #define NJMappingIndexKey @"com.yukkurigames.Enjoyable.MappingIndex"
16 #define NJMappingListKey @"com.yukkurigames.Enjoyable.MappingList"